Alpha Mono S
SAVE YOURSELF.
No one else is left.
Your entire civilization has been wiped out by an unstoppable space fleet controlled by the AI super-entity known as V.E.G.A.
You are the last remaining S-Class pilot of a secretive space defense program know as Alpha Mono. Your ship is a living weapon, able to adapt to this dangerous situation and take on V.E.G.A. as you make your escape.
But even if you somehow manage to outrun the overwhelming enemy forces... greater dangers lie beyond your planetary system.
How long can you survive?
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Retro Shoot 'em Up with a Modern Twist
ALPHA MONO S is a time-based survival shmuplike inspired by classic arcade style STGs from the early 90's and modern roguelites like Vampire Survivors. Shoot and dodge your way through 10 action-packed minutes of unique enemies and bullet chaos while powering up your ship to overcome challenging hurdles and attempt to complete your mission.
In Alpha Mono S, you will...
- Survive increasingly difficult waves of enemies and minibosses
- Earn XP to level up and access cool new weapons and abilities
- Purchase powerful S-GEAR upgrades with in-game credits
- Mine asteroids to collect valuable crafting materials
- Enhance your ship with rare power-ups
- Unlock mysterious new technologies by completing your mission
THIS SECTION MAY CONTAIN SPOILERS. Here are a few tips and some information to help you get started and learn about the world of Alpha Mono S.
This game has simple mechanics but it takes quite a bit of concentration, fast reflexes, and hand-eye coordination to "win". You only have to control your ship's position while your systems automatically fire or trigger their effects.
PLAYER CONTROLS
Movement | Arrow Keys (WASD option available) |
Pause | Space |
Full screen | F |
ENEMIES
Enemies in Alpha Mono S swarm your ship and use whatever weapons they have at their disposal in attempt to obliterate you. Spatial awareness is key so keep on eye on enemy positions and the trajectory of their weapons to stay alive or you may end up space dust.
Enemy Ships
Type | Icon | HP | SPD | Weapon | Info |
---|---|---|---|---|---|
Interceptor | 7 | *** | X-Rocket | Basic enemy attack unit | |
Slicer | 9 | *** | X-Missile | Mid-damage dealing unit | |
Avenger | 14 | *** | Burden Mine | Lays exploding mines | |
Zipper | 1 | ***** | - | Flies in formation | |
Clipper | 9 | *** | Laser Beam | Rushes toward player | |
Feelie | 20 | * | - | Self-destructs on contact | |
Jumper | 14 | ** | X-Rocket Mk II | Teleports through space | |
Stinger | 14 | **** | Stinger Missile | Uses slowing projectiles | |
Burrower | 20 | *** | X-Missile Mk II | Fires in bursts | |
Poker | 30 | * | Spike | Shoots in five directions |
Enemy Weapons
Name | Icon | DMG | Info |
---|---|---|---|
X-Rocket | 1 | - | |
X-Missile | 2 | - | |
Burden | 1 | Slows on hit | |
Laser Beam | 1 | Fast | |
Stinger Missile | 1 | Slows on hit | |
X-Rocket Mk II | 1 | Fast | |
X-Missile Mk II | 3 | High damage | |
Spike | 1 | - |
Minibosses
You will encounter multiple minibosses throughout your mission. Unlike normal enemies, they do not drift off the map and will continue to pursue your ship until they succeed or are destroyed. Minibosses are much more difficult to take down and are rumored to carry an unknown power source. More data is needed.
SHIP UPGRADES
You can level up your ship by collecting XP loot from enemies to add new systems and increase their power. Having these abilities will drastically increase your chances of survival.
Main Systems
Name | Tile | Type | Info |
---|---|---|---|
Phaser | Damage | A standard blaster weapon | |
Missile | Damage | Fire towards the nearest enemy | |
Stasis Field | Control | Slows down nearby enemies and weapons | |
Plasma Rings | Defense | Destroys enemy weapons on hit | |
Option | Damage | Fires at enemies in your blind spot(s) | |
Electro MP | Control | Disables enemy ships |
Secondary Systems
Name | Tile | Type | Info |
---|---|---|---|
Boosters | Movement | Increase ship speed | |
Tractor Beam | Items | Pull nearby items towards ship | |
Drill | Harvest | Mines asteroids for materials | |
Cargo | Harvest | Increase material carry limit | |
Nanobots | Repair | Repair ship damage over time | |
Scanner | Items | Find more items | |
Sonic Reducer | Utility | Reduce ship size | |
Contracts | Items | Increase credits value |
Items & Power-ups
Name | Icon | Info |
---|---|---|
XP | | Collect to gain experience and level up |
Credit | | Currency used to purchase S-GEAR in the shop |
Repair | Instantly repairs your ship | |
Material | Needed to craft high level upgrades and more | |
Zorb | An unknown source of energy |
Mining & Materials
In order to mine asteroids for materials, you'll first need to obtain the Drill upgrade when leveling up. There's a chance it will pop up every time you level up. When activated, your trusty Drill bot will begin following your ship around. If you are within range of an asteroid, the Drill will automatically mine the asteroid until it breaks to reveal materials.
Gather materials to purchase higher level (3+) S-GEAR from the shop. You can increase your cargo size with the Cargo upgrade so you can carry even more. The normal max is a 25 material limit per mission without a Cargo upgrade.
TIPS
- Watch out for opportunities to damage minibosses while moving around
- Choose damaging upgrades to gain an early advantage
- Focus on enemies you can destroy in one hit to maximize XP
- You will need to slow down fast-moving asteroids to mine them
- Zippers have a chance to drop really rare items
Credits
Art, music, design, and programming by maigi.
This game was made using the Kaboom JavaScript library.
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maigigames.com
Find us on social media:
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Maigi Games |
Genre | Action, Shooter, Survival |
Made with | Aseprite |
Tags | Arcade, Bullet Hell, Difficult, Retro, Roguelite, Shoot 'Em Up, Space, upgrades |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Community |
Download
Development log
- Hotfix v.1.0.4 - Memory Leak BugAug 05, 2022
- Update v1.0.3 - New upgrades + MoreAug 04, 2022
- Update v1.0.2 - Game Balance Improvements and New UpgradesJul 26, 2022
- Hotfix v.1.0.1 - Phaser firingJul 22, 2022
- Official ReleaseJul 21, 2022
Comments
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great game
really fun, but I feel the player weapons are a bit weak, and don't scale enough
Leaning a bit towards bullet hell than arena survival. The meta upgrades might help, but the teeny tiny benefit for how long I had to scrap for them turned me off. Hard's fine, but you may want to tune this just a bit towards casual for this genre.
Thank you for sharing your feedback. I will take this into consideration as I continue to tweak the gameplay for future updates.
From your experience, would you prefer larger stat bonuses from S-Gear or a lower material cost (asteroid material) to purchase the meta upgrades?
honestly, even just making asteroids appear earlier could be a good fix
Very polished and fun. So cool :)
Thanks Danie!